PBR textures for a game based entirely on physicsĬontact had already announced it in a previous article, we can finally see it at work. Remember that the "car" weighs only 500 kg all full facts. Better a Racing version named Wigeon, and powered by a 1.3L engine instead of the 550 cc, promises you flights at nearly 200 km / h. Even if it remains a walking coffin, we must admit that it has a good face: fine textures, interior, engine, and even a 4-wheel version, the Pigeon becomes a city car “almost” usable on a daily basis. The Ibishu Pigeon, that horrible, out of control 3-wheeled car, has been redesigned from scratch. The Pigeon, the 3-wheeled yogurt pot, returns remastered Each part is separated by flat areas to clearly delimit them. It is divided into 11 different zones, each with a purpose and a theme (Offroad, Suspension, Handling, River, etc.). Complete, complex, immense (x4), the v2 gridmap is the map of all superlatives. ![]() The developers deliver us a result that meets expectations. Some time ago, BeamNG called on the community to improve the Gridmap, its car testing environment.
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